Dream Holiday Destination – Update #11
I have used the sculpting tools to create these mountains using the knowledge from the video from when I was just messing around with the tools. I have also used the curve tool to plan the route of the camera, which can be shown by the blue line and pruple dots. It starts at the top of the mountain and weaves down, similar to how a skiier or snowboarder would traverse the slopes. It will end at the bottom after going through the village and seeing it up close.

I am going to follow this video (https://www.youtube.com/watch?v=zSau-jee3Zc&ab_channel=MikeHermes) to see if I can get a working shader in arnold for the mountain terrain, as the arnold renderer doesn’t like to show sculpted objects apparently. This means I am now going to have to download and install a free trial of ZBrush.