VR MV – Update #11
I have fixed the issue with the Waves script not converting by adding in (int) to force a conversion in the height variable calculations.
I attempted to make the shader for the waves by following this YouTube video: https://www.youtube.com/watch?v=uhin2FNdxPI&ab_channel=DitzelGames. I needed to install the Lightweight RP package for this.
The PBR in the Shader Graph wouldn’t work without going into Project Settings and changing the graphics settings, but it made everything pink. And I mean EVERYTHING.
To solve this, using Google I found I needed to upgrade the shaders in the project in the settings, and like an idiot I did not back up my project before I upgraded, despite it giving me a warning to do so, which ended up converting every shader in the project into something they weren’t meant to be, so now I’ve removed the package for now and am having to manually redo every shader of every parent/child object in the project.