VR MV – Update #6

I have resolved the previous issue of the cars not appearing or disappearing when they’re supposed to. I have managed to get my initial idea of them being location based working by putting everything in an initial if statement.

Everything happens for these vehicles when less than 30 seconds have elapsed since the program started, otherwise they stop.

They have a few boundaries set for when things will happen; one boundary is when they will shrink so you can’t see them, another boundary is when they will instantly move to a different location, the next boundary is when they will slow down so they take longer to get to the next boundary, and that next boundary is when they speed up and grow in size so they can be seen.