VR MV – Update #7
After fixing the car issue I decided to work on the scenery for the city and woodland areas. I have made the city scenery with a few buildings, a grass area in the middle of the buildings with trees, street lamps and a bench.
I have begun working on the woodland scenery but I wanted to get the length of it right before I started making it and then find out if I needed to shorten it or lengthen it. I also wanted to make the scene fully before copying it to after the second city scene.

To get the woodland scene the right length, I looped the running animation for the character up until the point where the scene changes to see how far they would run. In doing this, I found I need to find a way to stop the animation from looping once the end is reached, otherwise the walking animation won’t be shown afterwards. If I just add a bunch of the same animation after each other, I find they tend to make the character walk in a big circle given enough room, so I need to find a way to either stop the loop after a certain point, or delete the character from the rest of the music video.
