VR MV – Update #9

This time so far I have tried making it so the particle emitters I have only emit during specific periods of time, but unfortunately I couldn’t get the script working for them; even when there weren’t any errors in the script.

What I have finished is the last few cars for the second city area and I have added a few butterfly models in the woodland areas. Annoyingly the animations for them wouldn’t adjust to the model size, so the models during the animations were huge. So I’ve had to remove their animations until a point I can fix that, but I won’t be doing that until everything else is complete.

My next task is to make the final scenery after the second city area and put the characters and their animations into it. Then I will fill the room with a few lights and props, make a ceiling, and texture the room.